HTML5 Canvas Demos
A collection of HTML5 canvas demos I worked on while learning the HTML5. All demos work best on Chrome due to GPU acceleration but in general perform well on all browsers. Source code available to all demos.
Classic fire effect using pixel smoothing, double-buffering, and scaling.
Particle demo using physics, faux 3D, and real-time controls.
Old-school plasma using double-buffering, canvas layering, and scaling.